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Master in Maya

196 Hours

The Master in Maya program is designed to build strong skills in 3D modeling, animation, and visual effects using Autodesk Maya. The course covers the complete CG pipeline, including asset creation, texturing, lighting, rigging, and character animation. Students also learn motion capture workflows and advanced techniques such as dynamics, cloth simulation, and hair generation using nCloth and XGen. Through practical projects and portfolio development, learners gain hands-on experience in creating production-ready 3D assets and animations, preparing them for careers in animation studios, VFX production, game development, and digital content creation

Course Content

  • Understanding CG Pipeline
  • Asset Creation for CGI and Games
  • Textures and Details
  • Illuminating Assets
  • Bringing Characters to Life with Rigging
  • Art of 3D Animation
  • Understanding Mo-Cap Workflow for Animation
  • 3D FX, Dynamics and Simulations

Software / Tools Covered

Autodesk Maya

Career Outcomes

3D Artist | 3D Designer | 3D Game Artist | 3D Generalist | Product Designer | 3D Modeler | Texturing Artist | 3D Animator

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