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Arena Animation Belagavi

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Master in Game Art, Design & Prototyping with XR

788 Hours

The Master in Game Art, Design and Prototyping is an advanced program designed to prepare students for professional careers in game development and interactive media. The course covers the complete game creation pipeline — from game design fundamentals, digital art, and UI/UX for games to advanced 3D asset creation, character animation, and cinematic production. Students also learn level design, gameplay prototyping, and immersive experiences using AR and VR technologies. Through hands-on projects and portfolio milestones, learners develop the ability to design, build, and prototype playable game environments. Students are prepared for roles in game art, level design, technical art, and immersive experience development

Course Content

  • Fundamentals of Game Art and Design
  • Pixel Perfect Painter
  • Mastering Digital Illustrations
  • UI/UX Design for Games
  • Animate for Game Art
  • Al Art Innovator
  • Introduction to Game Engine
  • 2D Game Project
  • Understanding Game Production Pipeline
  • Asset Creation for CGI & Games
  • Mastering Digital Sculpting
  • Textures and Details
  • Realistic Surface Creation
  • Illuminating Assets
  • Bringing Characters to Life with Rigging
  • Art of 3D Animation
  • Understanding Mo-Cap Workflow for Animation
  • Al-powered 3D Workflow
  • Cinematic Realism with Unreal
  • Portfolio Powerhouse
  • Specialization in Game Art
  • Procedural Texture Creation
  • Realtime Lookdev
  • Real World Replication
  • Introduction to Game Design & Level Design Principles
  • Level Blockout & Greyboxing Techniques
  • Environment Asset Integration & Scene Building
  • Landscape Creation & Open World Design
  • Lighting & Atmosphere for Game Levels
  • Materials, Textures & Surface Creation
  • Gameplay & Level Interaction
  • Optimization & Performance for Game Levels
  • Game Prototyping
  • Portfolio Powerhouse
  • Introduction to Augmented Reality
  • Creating a VR Experience in Unreal
  • Essentials of Unity
  • Unity AR Foundation
  • Creating AR Experience
  • Portfolio Powerhouse
  • Career Launchpad

Software / Tools Covered

Adobe Photoshop CC | Adobe Illustrator CC | Figma | Adobe Animate CC | GenAI Tools | GDevelop.io | Autodesk Maya | Maxon ZBrush | Adobe Substance
Painter | Unreal Engine | Blender | Adobe Substance Designer | Adobe Substance 3D Stager | Reality Scan | Lens Studio | Unity3D

Career Outcomes

Game Designer | Game Producer | Level Designer | 2D Game Artist | UI Artist | 3D Game Artist | Technical Artist | Game Environment Artist | Cinematic Artist | Unreal Generalist | Real-time 3D Artist | Game Developer | AR/VR Developer

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