The Master in Game Art, Design and Prototyping is an advanced program designed to prepare students for professional careers in game development and interactive media. The course covers the complete game creation pipeline — from game design fundamentals, digital art, and UI/UX for games to advanced 3D asset creation, character animation, and cinematic production. Students also learn level design, gameplay prototyping, and immersive experiences using AR and VR technologies. Through hands-on projects and portfolio milestones, learners develop the ability to design, build, and prototype playable game environments. Students are prepared for roles in game art, level design, technical art, and immersive experience development