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Advanced Program in Immersive Design

556 Hours
The Advanced Program in Immersive Design is a comprehensive, industry-oriented program designed to train students in game art, interactive environments, and immersive technologies such as AR and VR. The program begins with foundations of game art, digital illustration, UI/UX for games, and 2D game development. Students then progress into advanced 3D asset creation, sculpting, texturing, lighting, rigging, animation, and real-time cinematic production using modern game engines. The course further explores game level design, interactive prototyping, and immersive experience creation using Unreal Engine and Unity. By the end of the program, learners build a strong portfolio and gain the skills required for careers in game development, immersive media, and interactive design

Course Content

  • Fundamentals of Game Art & Design
  • Pixel Perfect Painter
  • Mastering Digital Illustrations
  • UI/UX Design for Games
  • Animate for Game Art
  • Al Art Innovator
  • Introduction to Game Engine
  • 2D Game Project
  • Understanding Game Production Pipeline
  • Asset Creation for CGI & Games
  • Mastering Digital Sculpting
  • Textures and Details
  • Realistic Surface Creation
  • Illuminating Assets
  • Bringing Characters to Life with Rigging
  • Art of 3D Animation
  • Understanding Mo-Cap Workflow for Animation
  • Al-powered 3D Workflow
  • Cinematic Realism with Unreal
  • Portfolio Powerhouse
  • Introduction to Augmented Reality
  • Creating a VR Experience in Unreal
  • Essentials of Unity
  • Unity AR Foundation
  • Creating AR Experience
  • Portfolio Powerhouse
  • Career Launchpad

Software / Tools Covered

Adobe Photoshop CC | Adobe Illustrator CC | Figma | Adobe Animate CC | GenAI Tools | GDevelop.io | Autodesk Maya | Maxon ZBrush | Adobe Substance Painter | Unreal Engine | Lens Studio | Unity3D

Career Outcomes

Game Designer | Game Producer | Level Designer | 2D Game Artist | UI Artist | 3D Game Artist | Technical Artist | Game Environment Artist | Cinematic Artist | Unreal Generalist | Real-time 3D Artist | Game Developer | AR/VR Developer

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