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Advanced Program in Game Art & Design with Specialization

578 Hours

The Advanced Program in Game Art & Design with Specialization is a career-focused course designed to prepare artists for the modern game development pipeline. The program begins with fundamentals of game design, digital illustration, UI/UX for games, and 2D game creation. Students then progress into advanced 3D game art, learning asset creation, digital sculpting, texturing, lighting, character rigging, animation, and real-time cinematic production. The specialization phase focuses on high-quality game art, procedural texturing, real-time look development, and environment replication. Through hands-on projects and portfolio development, learners graduate ready for roles as game artists, environment artists, character artists, and real-time content creators in the gaming industry.

Course Content

  • Fundamentals of Game Art and Design
  • Pixel Perfect Painter
  • Mastering Digital Illustrations
  • UI/UX Design for Games
  • Animate for Game Art
  • Al Art Innovator
  • Introduction to Game Engine
  • 2D Game Project
  • Understanding Game Production Pipeline
  • Asset Creation for CGI & Games
  • Mastering Digital Sculpting
  • Textures and Details
  • Realistic Surface Creation
  • Illuminating Assets
  • Bringing Characters to Life with Rigging
  • Art of 3D Animation
  • Understanding Mo-Cap Workflow for Animation
  • Al-powered 3D Workflow
  • Cinematic Realism with Unreal
  • Portfolio Powerhouse
  • Specialization in Game Art
  • Procedural Texture Creation
  • Realtime Lookdev
  • Real World Replication

Software / Tools Covered

Adobe Photoshop CC | Adobe Illustrator CC | Figma | Adobe Animate CC | GenAI Tools | GDevelop.io | Autodesk Maya | Maxon ZBrush | Adobe Substance Painter | Unreal Engine | Blender | Adobe Substance Designer | Adobe Substance 3D Stager | Reality Scan

Career Outcomes

Game Designer | Game Producer | Level Designer | 2D Game Artist | UI Artist | 3D Game Artist | Technical Artist | Game Environment Artist | Cinematic Artist | Unreal Generalist | Real-time 3D Artist

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